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©2007-2009 ~thehunter1b
:iconthehunter1b:

Artist's Comments

hi it's my first deviation...
modeled in 3ds max and rendered with vray,
this work is not finished yet.

all your comments and suggestions are welcome.

Comments


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:iconwissemann:
Hey mate! Nice render! We must have gotten the car modelling bug about the same time huh? hehe.
Did you use a bump map for your tyre tread? Thought I'd model mine - its not poly smart but the light hits it right!

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BW Graphics
:iconthehunter1b:
thank you Wissemann for the comment.
for the tyre i used a bump map, but it's just for the test.
(sorry for my bad english)
:iconcorvin-spb:
I think paint is too bright. And add some glossiness to paint shader.
:iconwissemann:
Yeah it still looks pretty good at the momment! Did you put a plane up behind the camera to put a reflection across the car?

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BW Graphics
:iconthehunter1b:
for the reflection i use 2 lightplanes.
you can find here some realistic studiosetup [link]

[link];page=7
:iconthehunter1b:
for the second link go to the page 7
:iconthehunter1b:
i used a simple vray material with a low glossiness for decrease render time in the futures renders i will use a shellac material and i will increase the golossiness... thank you

Details

June 10, 2007
367 KB
367 KB
1024×768

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